![]() ![]() I just came here cause it looked like my script was kinda unknown and I don't know why. If you want to credit me as ItsEasyActually, darkspines35, or Brooks, it doesn't honestly matter. Would you like to be credited by the name ItsEasyActually? I didn't know you had helped with it, I didn't see your name on the credits. Especially after seeing Apoc's release and not seeing my name in his crediting of those who worked on the script. ![]() I'd started to think nobody actually knew about this script since the only place I released it was Retro. Just have to make sure an entire ar archive is ripped to one folder for it to import textures on a model correctly.That's what I have been using, actually.Well good to know someone here was using it. BVH If you want to get started on ripping animations from SG, you need Havok sdk and the sonic generations. Does anyone know how I import character animations to either 3DS MAX or Blender so I can convert them to a more popular format such as. Even includes importing textures for 3DS Max. I've ripped some SG models and their rigs to 3DS MAX and Blender. (01-02-2012, 07:40 PM)ApocHedgie Wrote: (01-02-2012, 07:35 PM)ItsEasyActually Wrote: (01-02-2012, 07:22 PM)Random Talking Bush Wrote: (01-02-2012, 07:14 PM)ItsEasyActually Wrote: Why does it look like nobody is using this? I made this modified script that Link, chroxx, and Kentilan originally worked on for the purpose of ripping from this game. ![]()
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